Battle Royale Game ‘OverTrip’ Launches on Epic Games Store
Third-person battle royale OverTrip has officially launched on the Epic Games Store, introducing a feature that lets players wager real money on their in-game performance.
This new “Skill Mode” leverages cryptocurrency, including the recently launched $TRIP token, adding a gambling element to the gameplay experience.
Whilst the move marks a significant step in integrating blockchain technology into gaming, it has also raised concerns about market volatility and its potential impact on player satisfaction.
What is OverTrip?
OverTrip is a free-to-play battle royale game that blends traditional gameplay with blockchain-powered elements. The game integrates Ethereum for NFT minting and has plans to expand its ecosystem to Soneium, a Sony-backed Ethereum layer-2 network.
In the game, players compete in matches of up to 50 participants, aiming to outlast their opponents and claim victory. Beyond the standard battle royale mode, the game offers additional options such as deathmatches and private lobbies with customizable settings, catering to diverse playstyles.
The OverTrip economy is driven by the $TRIP token, which is built on the Solana blockchain. This token can be used to purchase in-game skins and participate in the skill-based wagering system.
Game Mechanics and the $TRIP Token
The Skill Mode allows players to place bets ranging from $0.10 to $0.99 on their chances of finishing in the top three of a match. Successful bets yield cryptocurrency rewards, whilst unsuccessful ones result in losses. This mode also supports the SuperVerse token ($SUPER) as an alternative wagering option.
As part of its launch, the $TRIP token was distributed to select players through airdrops during early promotional campaigns. Although the token initially experienced a decline in value, it has since stabilized with a market cap of $5 million at the time of writing, according to Dexscreener.
Due to its real-money wagering feature, OverTrip has received an “Adults Only” (AO) rating from the ESRB, restricting its accessibility to mature audiences.